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Messages & audio

Besides the stories at each stop, every route has three route messages — special narrations for key moments in the walk.

The three messages

MessageWhen visitors hear it
IntroductionRight when they start the walk — set the scene, mention length, build excitement
FinalWhen they complete the route — thank them, suggest a café, tease another walk
Off trackWhen they’ve wandered away from the route line — only used when Show route on map is enabled in the editor

Open the Messages tab in the route editor to edit these.


Writing good messages

Introduction

  • Welcome the visitor by name if your tone allows (“Welcome to historic Ghent…”)
  • Mention roughly how long the walk takes
  • One practical tip (headphones, weather, flat shoes)

Final

  • Celebrate finishing
  • Point to something nearby worth seeing
  • Soft call-to-action (“Share your photos with #VisitGhent”)

Off track

  • Keep it short: “You’ve left the route — head back towards [landmark] to continue.”
  • Friendly tone — they’re on holiday, not taking an exam

Adding voice audio

For each message and each language:

  1. Write the text (or use the AI write helper for a first draft)
  2. Click Generate voice for automatic narration, or Upload your own recording
  3. Save

The same voice settings used for stops apply here (configured by Ravelun staff under Settings).


Messages vs stops — what’s the difference?

Route messagesWaypoints (stops)
How many3 per routeAs many as you need
When they playStart, finish, or off-pathWhen visitor reaches each stop
Where to editMessages tabWaypoints tab

Before you publish

  • Introduction recorded or generated in every language you offer
  • Final message feels like a proper ending
  • Off-track message tested — only relevant when the route has a map line; walk deliberately off the path and see if it makes sense